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Is 4:3 just a fad? - Rainbow Six Siege

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Many pro league players of Rainbow Six: Siege use a non-native aspect ratio. This makes enemy targets wider, but also effects your field of view and makes the game look horrible. Do the benefits outweigh the negatives? Find out in this video! The infamous R9 spreadsheet: https://docs.google.com/spreadsheets/d/1QF72f4Bm7PfbWeSWbl8R8uL0mOzXpG_1vOjqEjXcFGk/edit#gid=1228032078 Join me on Twitter! https://twitter.com/RogueN9 Discord! https://discord.gg/rogue-9 Facebook! https://www.facebook.com/Rogue.9er More Rogue-9! R6 Gun Guides: https://www.youtube.com/watch?v=S7b_pqdIu5g&list=PLP2MwDk1r3q1A8z3g9f0OFj2O2sMLMVOa Battlefield 1: https://www.youtube.com/playlist?list=PLP2MwDk1r3q3F7Oj-hF0EFFma-l2hy5UD R6 Gameplay: https://www.youtube.com/watch?v=cKnUwutkY4Q&list=PLeLOiIl8YNCy2RDJgY4rXRRgZ_v1T2SRg Music: "Call to Adventure" - by Kevin MacLeod (incompetech.com) "Time Window" - by Simon Viklund (simonviklund.com) & (https://overkillsoundtracks.bandcamp.com/album/payday-2-official-soundtrack) Licensed under Creative Commons: By Attribution 4.0 http://creativecommons.org/licenses/by/4.0/
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Text Comments (1182)
Odin sommerbøg (1 day ago)
I use 5:4 90 FOV
Crazy Charlo90 (3 days ago)
Im happy on console
Umbra (11 days ago)
Switched to 5:4 90 fov, I can aim on this game now and control recoil
Jamie Murphy (13 days ago)
4:3 + 60 fov = SPAWNPEEKING
Tobaskho (18 days ago)
i play 4:3 just for fps boost, but i didn't feel to switch back to 16:9 full hd even when i got new graphics card. 4:3 for lyfe :3
Mario Rossi (19 days ago)
How can I put 4:3 on rainbow six siege?
TAiGr (23 days ago)
I'm not saying anything but when I play 4:3 I play a whole lot of better
KingYolo McTitty (24 days ago)
I have to ask. why do you use Payday 2 music in your videos?
SergeantFox_ (25 days ago)
It's from csgo
Knife Edits (26 days ago)
did he just say binos XD
Bollibompa (26 days ago)
It's just a fad from CS 1.6, Source and GO
ventiqx. (27 days ago)
i play 5:4
jacktjong (27 days ago)
I use 4:3 because my friends told me I absolutely had to. With this info I'm probably gonna turn back to 16:9 because I can aim fine without fat targets anyway
UnpublishedGameDev (28 days ago)
I think most of the people come from older title like cs go etc so for them is easier to play like that. Anyhow I'm usually suspicious when something is widely use, maybe they found some settings that combine together produce some artifact that help to spot player. On older title was really easy to no scope with pistol and Aa really low or non existing
Rogue-9 (28 days ago)
Since then, some people have explained to me that on older monitors that are locked to 60fps, you can apparently squeeze out an extra 10 fps of so by doing this. Not sure that's relevant for most people today anymore.
Boğaç Han TAŞKÖY (1 month ago)
I used to play CS:GO 4:3 but not streched. I played it with black stripes at the sides of the screen. I thought that the cursor motion felt more natural. Since you can adjust horizontal and vertical sensitivity seperately in R6, I think 4:3 is pointless for this game. (Unless that is what you are accustomed to)
emailschroeder (1 month ago)
I think it comes down to preference. See I play a lot of cs on 4:3 and changing the fov there only changes your character model, not your actual field of view. Switching between those games, I like to keep everything the same, the sensitivity as well as the resolution. That's why I choose 4:3, and I get some more frames out of it as well
dn8rofficial (1 month ago)
it's about recoil and fps. it also helps with crosshair placement because the mouse is more sensitive on the horizontal axis than the vertical.
Rogue-9 (1 month ago)
I'm pretty sure R6 has sensitivity settings for both vertical and horizontal. If you want differentiated settings, you can get that without squashing the image.
Isaac Stewart (1 month ago)
4:3, 60 fov. I don’t use 4:3 because a few pros use it, I use it because it’s what I’m used to from cs go. In the end, it’s all just preference.
Panbazou (1 month ago)
4:3 84 FOV with holo sight.
Pavluha901 (1 month ago)
Btw. office non-gaming monitors. FullHd=60Hz. 4:3 = 75Hz. Nuff said.
Jon E (1 month ago)
people playing 4:3 for comp advantage lol I use it because I have a shitty computer.
Brian Ahimsa (1 month ago)
Great video budy :)
hehee tnhanks (1 month ago)
i play siege in 4:3 and 90 fov, feels natural maybe bc of i played csgo 4:3 stretched
Adolf Hitler (1 month ago)
I love 16:10 + 90 fov
Anthony Hawkinson (1 month ago)
stfu rouge-9 you donty know what your talking about
Lennart Mangels (1 month ago)
if i play with a low fov i get sick so why do i even watch this xD
Mosie (1 month ago)
I run 16:9 90 fov and i hit plat 2 solo q am i normal?
Marcus Mitchell (1 month ago)
what if you use a stretched 2:1 res on an ultrawide monitor?
Vic (1 month ago)
4:3 makes Lord Tachanka thiccer
Roccaaa HD (1 month ago)
But there's nothing to argue about. 95% of FPS pros are stretching their resolution, because it's working. You can't argue about if this is working/worth it. It is. If you are good, you don't need peripheral vision to be so big. It's all about how you peek, and pro players are doing it right, so there's not really a way to be outside their peripheral vision. Don't make your peripheral vision big. Make it so noone is going to be outside it. 5/4:3 and 90 fov da best. Ask anyone who is good at the game.
Simlord et TuxiP VOD (2 months ago)
i do play 5:4 60 FOV
Cringley Puff (2 months ago)
Your not rouge 9 you wackyjacky101
FaZe Quaver (2 months ago)
I need help, I put 1280 by 960 resolution on just to test it, and now it wont go back to 1920 by 1080?
schoey118 (2 months ago)
I use 4:3 with 75 fov im not sure why i just feel comfortable with it and perform better
ア ボ カ ド (2 months ago)
payday 2's music, subscribed
Antonio Klaic (2 months ago)
I hate this 4:3 meta, i don't want to use 4:3 to be competitive. I won't do it anyway.
Abe Plus (2 months ago)
Thing is this game isn't bf . Where the big maps and flank routes need you to have a wide fov. In bf1 I play at 90 fov and sometimes higher lol and have 16:9. But in r6. It's more about your angles and cursor placement instead of dank flicks.
Disco Jellyfish (2 months ago)
I use 16:9 on 21:9 with 82 FOV... Worked the best for me, so I kept it like that...
rushbcykablyat (2 months ago)
Nah 4:3 is just a preference that has it's origins in other games, but it's not an ultimate ratio or something like that. But the basic point is the zoom factor that comes from having a lower FOV or aspect ratio - It's the same advantage as how using an acog makes you more accurate although it makes everything seem to move faster. So acog plus lowest fov = acog within an acog...if you know wat I mean lol. 4:3 will look weird and ugly for people who are used to 16:9 though, just like how people like me who are used to 4:3 finds 16:9 strange. So your own feelings of what's "normal" or "better" will distort your analysis of which is objectively better. And anyway I don't care about peripheral vision, since I only predict and pre-aim corners everywhere I go, so I seldom need peripheral vision to do anything else for me. I don't need to see every angle. But for a beginner-average fps gamer, then their gameplay and even aiming is mostly reactive rather than predictive, so I guess having more peripheral vision might seem logical to them.
Jawzer (2 months ago)
Personal preference.
Cheesegaming 257 (2 months ago)
My friend said that 4:3 was best when I started the game and I’ve just kept it and gotten used to it
Liqid (2 months ago)
the argument for both is if u play better with it u use it its personal preference thats why some pros use 16:9 and some 4:3 and between
YZ (2 months ago)
are you top 10 memes???? @[email protected]
dustojnik hummer (2 months ago)
I feel sick when I play on low FoV and anything smaller than 16:9
Ryley Marshall (2 months ago)
what map were you playing on?
TintinGames (2 months ago)
I cannot stand the way this looks
Tropical Fruit (2 months ago)
I'm always against those weird aspect ratios. All it does is make your game look like garbage you don't want to play and movement on your screen starts to feel weird as everything moving side to side is faster and everything moving vertically is slower and you probably need to find a new sensitivity as your mouse reacts the same and then it still feels unnatural because you may have good sens but things still move differently. I play 16:9 95 FOV and what here's why: 1. It doesn't make my game look like utter shit. 2. This setup also gives you a lot of peripheral vision. Argument that "you should pre aim everything" is irrelevant since you can pre aim every place and then some bitch caveira sneaks up on you and you might see her with the corner of your eye with high FOV and normal aspect ratio. Same way a lot of people in CS:GO use ridiculously low sens and say "if someone's behind you, you're dead anyway" and that's utter bullshit. I will not be able to say how many times I just did a 180 and won the duel. People miss, even pros, we're not robots. 3. One major thing that I find peculiar is how everyone plays with low FOV in R6 or uses ACOG whenever they can. ADS lowers your FOV, ACOG does it 2.5 times worse. Again the amount of people that that lose rounds because some enemy is 1-2 meters away and they struggle to aim with ACOG is ridiculous. Low FOV makes it harder as well. It's a CQB game, you can't be zoomed in all the time. I will do everything to gain vision. High FOV, I don't use ACOGs, I don't use any scope on MP-7 cause it has a clear iron sight and doesn't block as much as red dot or holo. In any game really if I have too much magnification hitting close targets is significantly harder. I won't use ACOG in a CQB game. I also strangely think that peripheral vision in CS:GO is more important than in R6 and seeing those fools on 4:3 not noticing people sneaking up on them is painful...
Andre wolters (2 months ago)
i Play 16:9 and i am Diamond, last year i tryed to Play on 4:3, i never saw something ugly then this, instan Gold with it
Nitelynx (2 months ago)
I play on 18:2 aspect ratio on siege
The Marleek (2 months ago)
I play max FOV and 19:10 aspect ratio for even more view on left and right side :D
Tacocat04 (2 months ago)
i always run 4:3 on 45FOV everytime i ADS = Tunnelvision
TheDoctor (2 months ago)
I play 16:10
DarkShadow (2 months ago)
the real reason people use 4:3 instead of 16:9 is becouse allthough the human eye stretches like a cone, what we see an the end is flat from left to right, and with a 16:9 what we see is flat and it stretches into a outwoard cone. so 4:3 is closer to how we would see in real life, which means its easyer to flick becouse targets are allways the same size looking from left to right, even using a 16:9 AR with low FOV the corners always shrink the enemy a bit. and with a 4:3 FOV, it Makes no difference, so that means easier tracking aswel.
Schniblogg (2 months ago)
16:10 is the best <3
Cherri GP (2 months ago)
I feel like the stretched looks better then normal.
darfle chorf (3 months ago)
I use 5 : 3 w/ 90 fov
Zhia (3 months ago)
It looks ugly, why ruin the reason you play games for a slight advantage in hitting your enemy?
jose mendivil (3 months ago)
I use 4:3 with FOV of 60. The best thing that you get of this is not the wider targets, is the jump of fps. In my case with my 1060 I got an increase of 25%.
GovernorJET (3 months ago)
Instead of a binocular I used a telescope and walked around my house :)
Antonio Cardoso (3 months ago)
I play 5:4 with FOV 90, but it's my preference, and I really got used to it, in my opinion it's good to get more kills but u need to adjust ur sensivity, I use 25 vertical and horizontal, and 35 ADS 400dpi, and can i do a lot of flicks cause i see the enemie in the edge of the screen (and that's why I use 90 FOV, to compensate the amount of FOV i lose while playing in 5:4)
Chaotic_Gamer (3 months ago)
i mean i played 4:3 most of my pc play time, back in csgo i played 4:3 1280x1024.. or even 1440x1080..so i was just wondering if it would work on this game
DingoberryVLOGS (3 months ago)
Why is the fov so low
Lahzy (3 months ago)
I can imagine that "squashing" everything vertically can help bringing everything closer to the middle of your screen because your vertical FOV should become larger when using the same horizontal FOV. Could be useful on maps like tower or in general when vertical play is used a lot. Also because everything is closer to the middle horizontal line of your monitor you eyes might be quicker on target. Heard in a video that faster eyetracking relates to quicker aim on target and I feel like it helped me playing better. To concentrate more on keeping my eye on the target. It feels sometimes as if my hand does the aiming more on autopilot and faster.
long john johnson (3 months ago)
actually I do because my performance is shit otherwise lol. And everything is much smoother in 4:3 so I prefer to play it like that.
David Noreika (3 months ago)
"is it objectively better, i dont THINK so" wtf is that statement
Nick Jablon (3 months ago)
4:3 = less vram usage than 16:9, so, in theory, more frames. I say "in theory" because 16:9 with no extras vs 4:3 with everything maxed out winds up being more frames at 16:9
Elliot Hillsäter (3 months ago)
16:10 is the best in my opinion :)))
Marcin Kapusta (3 months ago)
And here I am, playing on 21:9 screen with maxed out FOV.
TooRandomEnvi (3 months ago)
why would you even use lower FOV than the max one ? i cant imagine playing rainbow on 16:9 monitor anymore since i started using a 21:9 one
CaPaCorn (3 months ago)
yo
鄭漢洋 (3 months ago)
i use 21:9, get fucked "pros"
Ling Yuri (3 months ago)
for me 21:9 166fps lol
lake YD (3 months ago)
the idea behind it is that the lost peripheral vision is worth it because you should know where to look anyway, and if an enemy is that far out of your view then they will most likely kill you anyway. for pro players, 4:3 makes sense.
bo cornhauler (3 months ago)
its not a fad its been a thing since competitive fps
Damned (3 months ago)
im using 4:3 with 90 degrees... you opened my eyes lol
Didjaes123 Xoxol (3 months ago)
if you are noob even 5:4 wont help you
Virtue (3 months ago)
"Number 10..."
Darren-HK (3 months ago)
I use 5:3
Shelby (3 months ago)
I believe you missed out a huge part of the 4:3 vs 16:9 argument; many people play with black bars either side of the screen. Black bars help to narrow the players area that they need to focus on at any one time. For example, as a CS player with ADD I find my eyes often wandering to the sides of the screen, which has got me killed a lot. I play black bars so that there's nothing on the sides of my screen that I can worry about, it helps me specifically to focus on crosshair placement and pre-aiming. However there are a few other main reasons that: The 4:3 vs 16:9 and to a lesser extent 16:10 argument surfaced in CS. The whole "People do it cause it makes targets easier to hit" thing is more so an excuse that people who saw a pro using 4:3 but didn't see why it was objectively better and hence wanted an excuse to play 4:3 came up with. However, at least in CS, pro players and very highly ranked players played on 4:3 for one of a few main reasons, 1) They played back in the early 2000's when 4:3 was the norm and they just got used to it, 2) They find it comfortable or 3) 4:3 provides a smaller window for a player to have to focus on (at least when playing with bb's). Snipers also found it easier to play due to a mixture of the 3rd reason and also that the change from the sniper scope back to being unscoped wasn't so drastic. I can only assume this trend followed ex-csgo players into RB6, which spread to their stream viewers, along with people playing on 4:3 due to the increased fps (Obviously with low fov). I like the video, but I believe you looked at the topic far too statistically, the main reason people play 4:3 is because it's their personal preference. There's not really any reasoning to it other than that. Objectively 16:9 is better, and I'm slowly seeing more pro players move towards 16:9, but some players are stubborn and easily manipulated by the power of a placebo, so they stick to 4:3 (including me ::D )
joseph k (3 months ago)
I use 5:4 with 90 fov and i hit platinum after that
Lumina (3 months ago)
its not only about the field of View and the target size.. its also about game performance. having a 144hz monitor with less then 144 fps is a waste. So ppl scale down the aspect ratio to get better FPS.
Francis Jing (3 months ago)
i think r6 pro players begin to use 4:3 because most of the pro csgo players use 4:3 stretched.but in csgo you cant change your fov,while in r6 you can,which makes changing your fov is a better option than changing your aspect ratio and stretch it.
SkinniBoi (4 months ago)
Although the easier visibility does play a factor in using a smaller aspect ratio, do not forget to factor in the FPS boost you get from playing with a lower resolution. It will make the game feel smoother even if you have a 60hz monitor because the monitor has a wider selection of images to pick and choose from.
Daveski (4 months ago)
so it's not only cs players who are obsessed with 4:3.
Dominic Arazmo (4 months ago)
4 by 3 16 by 9, idk why this bothers me
WestMini (4 months ago)
I used to play on 4:3 90 fov for a while but then changed down to 16:10 because of scaling issues with a new monitor.
Quentin Edge (4 months ago)
it hurts me eyes
yami yeager (4 months ago)
in my opinion in rainbow six it is MUCH more important to have more fov because the hitboxes are alot more easy to hit and the guns have less recoil than in a game like rust or csgo
Rulio :P (4 months ago)
16:10 is the best
regimiro (4 months ago)
We've been arguing about this in the counter strike community for literal years now. The consensus is that it's personal preference.
Derpy TW (4 months ago)
another thing however, is that it actually makes your frame rate more consistent, having a smoother gameplay, Check out 3kliksphilip for the full vid
Oz_zy (4 months ago)
is 4:3 ban able for games?
wwerdo4 (4 months ago)
In my opinion the reason this trade off is worth it is due to the lack of necessity for a wide FoV in R6S. Now, I'm just a gold scrub, so don't take my word too seriously. But I've found that having "zoomed" vision far out weighs having a wide FoV due to the fact that you are never in much of a position that requires it. You are generally looking down corridors or holding close angles. Neither of which require peripheral vision. The more I play and watch others play, the more I notice that almost every angle you want to be holding is one where you can only be seen from 1 angle, and therefore can only really see through 1 angle as well. Any time you need to change where you are aiming or position won't generally happen because of peripheral sight, but sound queues and team call outs instead, bringing the need for a wide FoV down even further. By bringing the aspect ratio down, it makes things appear closer to you, which in a game like this where being able to spot every detail in front of you to make out something like an enemies head. Can give a competitive edge. To top it off, maximizing system performance and consistent frame rates it's another big deal, by lowering aspect ratio you can dramatically improve performance even when it doesn't seem necessary. Which can again, give you another potential edge. And on lower end PC's, lowering the aspect ratio can also give you the opportunity to change some of the other settings like, Anti aliasing which really helps with holding tight angles. Let me tell you, jagged lines while trying to hold a tight angle on a doorway is nothing short of a pain in the ass. Which obviously if you have that problem means you shouldn't hold angles like that. But lowering aspect ratio while boosting other important aspects of your graphics can be a sort of solution to that problem. But that's just my thoughts on the matter. Again though, I'm only gold and only have 95 hours in the game. Also, never underestimate the power of personal preference. There's a good chance pros like playing on lower ratios due to being used to games like CS source. The popularity in it could simply be boiled down to a pro does it, and people just like to copy. But because they don't know why the pro does it. Again, could just be their preference. The "copy cats" need to make up a reason as to why it's "good".
The Greek HIJACKER (4 months ago)
I have a better solution, look closer.
Sir. Barnaby (4 months ago)
Huh, this is pretty overlooked. This is good info, although there is one more thing that needs to be taken into consideration. If you (for example) take an 4:3 aspect ratio, stretch it, scale your mouse sensitivity to that aspect ratio and use it to play the game, everything (obviously) gets stretched, but at the same time enemies move faster sideways because of the distortion. A faster target is harder to hit. Also, there are 1:1 custom resolutions available. I dont know if you can use them in siege, but in CS:GO for example 1:1 stretched is a possibility.
Oscar (4 months ago)
I use 16:10
Vaibhav Sharma (4 months ago)
Where is 3:2???
janitor 115 (4 months ago)
i just dont get how people can play on 4:3, its so ugly and gives me a headache to look at
Kamil Kaczmarek (4 months ago)
i play on 21:9 and for me is very good and max FOV
DontLookAtThis (4 months ago)
Its been established in competitive FPSs' that once your game sense is good enough seeing the enemy then reacting is no longer optimal or needed as you will have a idea of every possible way they can attack you before it happens. Thus players trade more vision for bigger horizontal targets, which makes aiming far easier, as although the targets move much faster on your screen, in the process of transferring the 3d game world to 2d you get a bigger target, in addition to this benefit one must also consider the FPS increase from using a lower aspect ratio / res. Casual players may not think much of jumping from 144-200fps to 300+ fps but it actually makes a visible difference in input latency and smoothness of the picture, especially on 144-240hz monitors and this is another big factor for using 4:3 especially in a game like r6 which frankly gets very low frames compared other games like CS:GO or COD

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