Search results “Looping music for games”
Best Gaming Music Mix ♫ 🎮 (1 HOUR) Dubstep, Trap, EDM, Bass Music
ORBITAL MERCH!: https://www.orbital-entertainment.com/ Check out my second channel! : https://www.youtube.com/channel/UCOE4RtlAfGpgOh0abRpH_Rw Listen to this on Soundcloud! https://soundcloud.com/orbitalmusic1/best-gaming-music-mix-1-hour-dubstep-trap-edm-bass-music-2018 Would you buy any Orbital Music merchandise ? : http://www.strawpoll.me/14520677 Best Gaming Music Mix 🎮 (1 HOUR) DUBSTEP, TRAP, EDM, BASS MUSIC MIX ONE HOUR 2018]🔔 Turn on the notification bell to be the first to see my new uploads! Follow our BEST GAMING MUSIC MIX 2018 Spotify Playlist: https://goo.gl/SNfNid Subscribe 🔥 - https://goo.gl/NMTWAi Follow me! Orbital Music: Spotify: https://goo.gl/9ndCB6 Facebook: https://goo.gl/Z6SSAA Twitter: https://goo.gl/hfDjK4 Soundcloud: https://goo.gl/X7gvSR Give the video a like if you enjoyed! Thanks for watching :) I'm livestreaming right now, come and join! - https://www.youtube.com/c/OrbitalMusicYT/live Artwork by Erisiar: http://erisiar.deviantart.com/ Song list: 1. Electro-Light - Symbolism 0:00 2. TheFatRat - Xenogenesis 4:49 3. Jesse Warren - Miles above You 8:35 4. DOCTOR VOX - Frontier 13:01 5. Tobu - Higher 18:25 6. Zero Venture - Always 21:58 7. Different Heaven - Nekozilla 25:16 8. Stryv - Storm 28:00 9. Axero - Downtown 33:13 https://www.youtube.com/user/AxeroTV https://soundcloud.com/axeroofficial https://open.spotify.com/artist/1f3NYrlm9GpXxMz8XZGEP5 https://www.youtube.com/user/AxeroTV Original video - https://www.youtube.com/watch?v=PJx-y3unzGs 10. Lensko - Let's Go! 36:59 11. Jim Yosef - Firefly 40:23 12. Itro - Dreams 44:38 13. K-391 - Electrode 49:34 14. TeknoAXE - I'm Everywhere 53:52
Views: 15393838 Orbital Music
Video Game Sound Design Tutorial  - How to Make Looping Sound Effects
In this video, I show you how to make looping sound effects very quickly! Learn to get paid for your work in the game industry with my free eBook: https://akashthakkar.leadpages.co/ebookpreview/ Follow me on Twitter: https://twitter.com/akashthakkar Contact me through my website: http://www.akashthakkar.com/
Views: 5302 Akash Thakkar
Download SunVox Music software I used: FLstudio immitone https://youtu.be/xFqHzP5leeA if you find these videos useful tip this channel here is my buy me a coffee page: http://ko-fi.com/A533459N HOW TO MAKE CHIPTUNE MUSIC - 8BIT how to make music in programs like FL studio. Sunvox. https://youtu.be/Rdc2tgmmzbE Also check out my other channel: Sparckman vlog https://www.youtube.com/channel/UCVWEOPhthIbP2DUABSRznCw le sparckman plus https://www.youtube.com/channel/UChjay8WjgYRhPEZqwAWYc3g El Sparckman Español https://www.youtube.com/channel/UCIj9tdBULqAmI_Ap5UEjO1g
Views: 377 Sparckman
Game Audio 201: Creating Music For Games - 7. Creating Loops: Keeping Things interesting
Additional videos for this title: http://j.mp/15DgKBT Game Audio 201: Creating Music For Games by David Earl Video 7 of 29 for Game Audio 201: Creating Music For Games Like all of Davids courses, this course start off by giving you a historical perspective of the video game industry and its music. From 8-bit and beyond youre transported into the present era where music for games is the state of the art! You first learn about industry politics and composer/developer relationships with all of its expectations and intricacies. Understanding the business is important, but what about the music? Well, lets start composing! First you learn how to design loops. Now these arent just simple beats, dude! These are skillfully created loops that evolve, expand and interact with each other and the game in complex and creative ways! Next up you learn how to create what David calls "Dynamic Music Scores and Themes" that incorporate ever-changing tension levels. These powerful music arrangement and orchestration techniques are the bread-and-butter of every successful game composer. Understanding how to compose and manipulate these techniques and the music that they embody allows you to accentuate the action, motivate the player and enhance the overall game experience. The last section in this amazing course is all about implementation. You learn all about different game states and how to create the essential transitions that tie them all together. You also get a ton of information on cue prep, mock-ups, 3D music emitters, FMOD and so much more. So stop playing games and start composing music for games because, quite frankly, thats where the money is! More info on this title: http://j.mp/15DgKBT
Views: 1583 macProVideoDotCom
Game of Thrones music- Live Looping remix
Hope you will enjoy my new live looping video :) All of my music here : https://soundcloud.com/thojj Facebook: https://www.facebook.com/Thoj.music/ Instagram: https://www.instagram.com/__thoj__/ :)
Views: 1134 Thoj
Music For Video Games, Looping / Vertical Layering.   Tonalli Magana Guzman.
Music Composed & Produced by Tonalli Magana-Guzman for Media Music Deli. https://www.mediamusicdeli.com https://twitter.com/tonallimagana https://www.facebook.com/mediamusicdeli https://www.facebook.com/tonallimaganaguzman
Views: 636 Media Music Deli
"Game Loops" Music (Loops +Techno)
Description: Here is another cool song you guys can use....understand that I'll try to make more for you guys and hopefully you guys will love them as much as I do. more are on the way, hang tight. Facebook: https://www.facebook.com/aaronjitsingh Fan Page: https://www.facebook.com/pages/Aaron-JC/1421485708070968?ref=hl YouTube: https://www.youtube.com/user/AaronJitsing Subscribe: https://www.youtube.com/channel/UC8_DxbzF3ISwv8lICX0hibg Twitter: https://twitter.com/Aaronjz96 Instagram: https://instagram.com/aaronjz96 I love you all for supporting me and for watching my videos, happy to know that there are people who appreciate my hard-work & determination to upload new videos every time. Check out more and brand new videos every Sundays. I’ll try to upload as soon as possible. Because I actually do my college revising from Monday to Saturday, but I’ll try to upload as many videos as possible so that everyone is satisfied with it. Thank you all and I’ll see you all soon. Leave a “LIKE”, “SHARE”, “FAVORITE” & “SUBSCRIBE” for more awesome songs and video games that will be coming very, very soon.....Thank You!!!
Views: 64 Aaron JC
CeLLOOPa - Original tune with 8 Cellos and a LOOP PEDAL! The Piano Guys
► Get our albums: https://smarturl.it/TPG_ALBUMS ► WE'RE ON TOUR! https://smarturl.it/tpgtour ► GET THE SHEET MUSIC: https://smarturl.it/TPGSheetMusic ________________________ ► Apple Music/iTunes - https://smarturl.it/TPGAppleMusic ► Spotify - https://smarturl.it/TPGCatalog ► Amazon - https://smarturl.it/TPGAmzn ► Google Play - https://smarturl.it/TPGooglePlay ________________________ ► SUBSCRIBE: https://smarturl.it/TPGsubscribe1 ► FACEBOOK: https://www.facebook.com/ThePianoGuys ► INSTAGRAM: https://www.instagram.com/ThePianoGuys ► TWITTER: https://www.twitter.com/ThePianoGuys Producer: Paul Anderson & Shaye Scott Special Effects: Aaron Sorensen & Spencer Evans Videographer: Shaye Scott Editor: Shaye Scott #thepianoguys #pianocello
Views: 2177624 ThePianoGuys
Avicii - Without You (AFISHAL Remix) ARCADE GAME STYLE
RIP ❤️ Avicii - Without You (AFISHAL Remix) - ARCADE GAME STYLE AVICII REMIX PLAYED LIVE - DRUMMER CREATES A VISUAL WAY TO DJ - http://www.AFISHALmusic.com Avicii played live on a homemade MIDI controller - The TREMOR! Follow on - FACEBOOK - https://www.facebook.com/AFISHAL - DJ AFISHAL - Every sound, light and graphic is triggered live on stage at the hit of a stick. AFISHAL hand crafted this Visual DJ Rig he called The TREMOR and pioneered this new way to perform. TO BOOK AFISHAL OR FIND OUT MORE GO TO - WEBSITE - http://www.AFISHALmusic.com BOOKINGS - [email protected] TWITTER - https://www.twitter.com/AFISHAL FACEBOOK https://www.facebook.com/AFISHAL INSTAGRAM - https://www.instagram.com/AFISHALmusic SOUNDCLOUD - https://www.soundcloud.com/AFISHALmusic - DJ AFISHAL - Sponsored by Roland UK - http://roland.co.uk In partnership with Formech - http://formech.com In partnership with LED Space - http://ledspace.co.uk
Views: 12529148 AFISHAL
Worlds Collide - League of Legends - Violin Looping Pedal Cover
Follow me here :) Albert Chang: https://www.facebook.com/sleightlymusical http://www.twitter.com/THEalbertchang http://instagram.com/sleightlymusical ---------------------------------------------------------------------------------------------------- I don't know how many of you follow the League of Legends World's tournament every year, but I've been following them religiously ever since Season 2. One of the best aspects of the viewing experience are all the hype trailers and music produced specifically for the event, this year being no exception. So as a tribute to the end of this year's tournament, here's my one take violin looping pedal cover of Riot Game's, "Worlds Collide." Enjoy! :) Original Music: Riot Games Performer: Albert Chang Cinematography: Byron Walker Audio/Video Production: Albert Chang
Views: 254224 sleightlymusical
Music Improv Game: Loop Cycle
DOWNLOAD THE “LOOP CYCLE” GUIDE HERE: http://musicgames.wikidot.com/game:loop-cycle Spin through a kaleidoscope of sounds and music! A great music game that is easy to teach and play. One player improvises some kind of repeated loop. One by one other players join, adding to the loop. The last player gets to do whatever he wants. Round 2 repeats the process starting with a different player. More music games available for free at Games For Music: http://musicgames.wikidot.com/ ----------------------------------------------------------------------------------------------- Subscribe to keep updated. Many more videos to come dealing with a wide range of topics about music and the imagination! NOT RIGHT MUSIC is a part of Nook Nook Music School in Tokyo, Japan. Marcus Staniec is the owner of Nook Nook. He has been teaching music since 1995. After Berklee College of Music, he moved to Japan as a musician and an educator. He has taught music at top universities, high school, private schools, workshops, and now his own school. He is best known for teaching “unconventional music” and improvisation. He also continues to compose music for various media and frequently performs around the globe. If you have any inquiries please email at: [email protected] FaceBook: https://www.facebook.com/groups/wtfmu... Instagram: https://www.instagram.com/marcusstaniec Games For Music: http://musicgames.wikidot.com
Views: 504 Not Right Music
Space Audio (Loops For Games)
79 short Audio Loops for Sci-Fi or Abstract games. These are intented as Background Atmospheres or Object Sounds. All perfectly & seemlessly loopable. Available here: http://www.renebreitbarth.com/?page_id=2350 Or in Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/84330
Views: 988 ReneBreitbarth
Chiptunes - Retro Music Loops Volume 01
Chiptunes Volume 01 contains tons of awesome chiptunes in 3 different music genres from different game eras: 8bit (starting at 00:02), 16bit / FM (starting at 01:06) and 16bit / Sample-based (starting at 02:08). These short music themes, deriving from the original and longer music loops available on PlayOnLoop, are ideal for use in small casual games and prototypes of any genre: platformers, puzzle, arcade, shooters and much more. ∎∎∎ DETAILS ∎∎∎ This demo medley has been made using just 20 of the music loops included in the bundle. The original bundle contains a total of 60 audio files, usually 10-15 seconds long, divided into three music genres: 8bit (starting at 00:02), FM (starting at 01:06) and Sample-based (starting at 02:08). All the audio files come in standard WAVE format which and have been carefully produced to play seamlessly. ∎∎∎ WHERE TO DOWNLOAD IT? ∎∎∎ https://playonloop.itch.io/60-chiptunes-pack-01
Seamless Loops for Games & Mediated Environments
Thoughts & methods on creating continuous loops for games, mobile apps, art installations, museum exhibits, digital toys, and other mediated objects & environments. For more detail on rhythmic loops, see the the Play dot Sound Seamless Looping Method: http://www.playdotsound.com/portfolio-item/tutorial-how-to-create-seamless-looping-music-and-sfx-files-for-video-games/
Views: 344 GQ Audio
Game Music Loops #music
-- Watch live at http://www.twitch.tv/curtisschweitzer
Views: 200 Curtis Schweitzer
AAA Game Music Loops Library
You don't need to hire an award winning composer or musical virtuoso in order to produce AAA quality music for your game or multi-media production. Let AAA Game Music soundtrack and loop library take on the creative duties of setting the perfect musical expression for your next production. Construct your music how you want it. For example, start a track off with the minimal loop version then add in the alt mix with drums to create hype and tension. Soundtracks even include layers of each track/loop and alt version loops for maximum flexibility and usefulnees. Get full versions, minimal versions, no drums versions, drone versions of loops so you can literally composed your game or productions tone, mood, and pace. Take users to ancient fantasy lands in Medieval times with renaissance loops, military battle and adventure cues. Create soundscapes of future planetary superheroes with orchestral brass, driving orchestral and electronic themes. Create horror and havoc instantly with fire drone loops, eerie and suspense themes. You supply the action. We’ve got the music. And it’s all royalty free. AAA Game Music is ready right on cue. Hear for yourself, checkout the demos. All new and intro priced for a limited time. Advance your game or audio production soundtracks to award winning heights. The AAA Game Music library is created by award winning composer Gilde Flores, - the Wolverine, FarCry 4 - with game developers, sound designers and audio supervisors in mind. You’re set with complete musical compositions and the ability to create awe-inspiring musical backgrounds that are outstanding quality and ready to drag and drop into your project for your ultimate time saving music solution. You don’t need to wonder how the music for your project is going to be completed since AAA Game Music is at the ready with a complete and versatile collection of 43 full length music tracks and 162 musical and ambient loops, almost 3 hours of music. Including cues and loops for loading screens, menu pages, incidental screens, outfitting and character selection, intermissions and gameplay breaks, splash and game over screens. You supply the action. We’ve got the sound. And it’s all royalty free. AAA game music is the perfect compliment to your favorite sound effects libraries and when used in combination, you’ll have everything you need to produce an epic and engaging audio experience for your users/listeners. Why settle for less than the perfect musical accompaniment to your game or video production? Now you don’t need to. AAA Game Music - soundtrack and musical loop library is ready right on cue. Hear for yourself and checkout the demos. All new and intro priced for a limited time. Check Out Our Site! http://epicstockmedia.com/ Follow us on our social media! Instagram - https://www.instagram.com/epicsoundsandfx/ Tumblr - http://epicsoundsandfx.tumblr.com/ Twitter - https://twitter.com/epicsoundsandfx SoundCloud - https://soundcloud.com/epic-sounds-and-fx Facebook - https://www.facebook.com/Epic-Stock-Media-134206653335396/ Pinterest - https://www.pinterest.com/epicsoundsandfx/ Linked In - https://www.linkedin.com/company/9642820 Youtube - https://www.youtube.com/channel/UCpCMfmC6iqwfdXc-Hn5uCfQ
Views: 293 Epic Stock Media
Game Audio Analysis - Episode 1: Looping
The first episode in a new series I've started called Game Audio Analysis! As a composer and sound designer for video games, I'll be using these videos to share knowledge, tips, and tricks for other aspiring game audio professionals. I'm starting out with some basic ideas, but I'll gradually be moving on to topics that are more advanced. New episodes will be posted weekly! If you have any questions or just want to get in touch, leave a comment below. You can also reach out to me via Twitter and my website! Website: http://www.mikethal.com/ SoundCloud: https://soundcloud.com/mikethal Twitter: @mikeathal
Views: 699 Mike Thal
8-bit loops - retro video game music collection
A collection of twelve fun retro 8-bit chiptune music loops with a wide range of moods, from calm and regal, to sad and mourneful, to intense fight music. All of these tracks were made using retro samples (soundfonts) for use in indie and retro 2D games or gaming related videos and projects. This music is perfect for oldschool arcade type games. All tracks loop seamlessly! 1. 8-bit Beat (with 2 variations) 1:23, 0:52, 0:31 https://sellfy.com/p/ow6A/ 2. 8-bit Cinematic (with 1 variation) 2:10, 1:12 https://sellfy.com/p/QmQc/ 3. 8-bit Factory (with 1 variation) 3:28, 1:12 https://sellfy.com/p/BDnI/ 4. Boss Battle (with 1 variation) 1:05, 0:37 https://sellfy.com/p/27zE/ 5. Country Fair (with 1 variation) 1:27, 0:29 https://sellfy.com/p/awK2/ 6. Dark Castle (with 1 variation) 3:06, 1:33 https://sellfy.com/p/zTBi/ 7. Epic Battle Chiptune (with 1 variation) 1:09, 0:30 https://sellfy.com/p/o1Bd/ 8. Happy Chiptune (with 1 variation) 0:51, 0:25 https://sellfy.com/p/JE6d/ 9. Retro Action Loop (with 1 variation) 1:28, 0:40 https://sellfy.com/p/mCv8/ 10. Retro Victory (with 1 variation) 2:14, 0:50 https://sellfy.com/p/vBFH/ 11. Solemn Mood 1:34 https://sellfy.com/p/Lx1Z/ 12. The Fountain 0:41 https://sellfy.com/p/KCDt/ Playlist on soundcloud: https://soundcloud.com/sound-phenomenon/sets/8-bit-game-loops http://www.soundphenomenonstudios.com http://www.audiojungle.net/user/Tyler_River/portfolio?ref=Tyler_River KEYWORDS: electro, electronic, chip, chiptune, video game, game, videogame, retro, snes, nintendo, soundtrack, epic, action, powerful, arcade, 8bit, lofi, fantasy, rpg, indie, gaming, youtube, cinematic, fantasy, percussion, beat, rhythm, rhythmic, loop
Views: 1573 Sound Phenomenon
Beaming & looping music trumpet sound indoors, outdoors and is same as in TV football games
When you watch football World Championship you can hear this ongoing music trumpet sound in the background. When you going outdoors and shopping they beaming same sound outdoors, and when you exercise outdoors they beaming same sound, when you eating breakfast they start same trumpet sound, and when you make dinner they start same looping sound.They started 09.00 in the morning and then stalked you around all city untill 19.00 (9 hours), and they transmit this sound now, and whe you turn off your tv sound they even beaming same sound into your apartment. So you recording it from tv broadcasting, and then they beaming it at same time into apartment. This Mind "Sound" Stalking they using with everything. When you watch tv-series they start transmit music from these into apartment, day and night, and they even transmit commercials from tv programs, and when you listen to radio and music thet start transmit and loopin these music chorus at night (psychic driving)
Views: 55 Peter Horttanainen
Martin Garrix & Loopers - Game Over (Official Video)
Martin Garrix & Loopers - Game Over Listen / Download: http://stmpd.co/MLGOID ♫ Burn Out with Justin Mylo is out now: http://stmpd.co/Burn-OutID First premiered during Martin Garrix his Tomorrowland set last year, 'Game Over' with Loopers is out now on STMPD RCRDS! Subscribe to Martin Garrix: http://stmpd.co/MGYTSID Subscribe to STMPD RCRDS: http://stmpd.co/YTSID Follow Martin Garrix: Facebook: http://facebook.com/MartinGarrix Twitter: http://twitter.com/MartinGarrix Instagram: http://instagram.com/MartinGarrix YouTube: http://youtube.com/MartinGarrix Follow LOOPERS Facebook: https://www.facebook.com/loopersofficial/ Twitter: https://twitter.com/loopersmusic Instagram: https://www.instagram.com/loopersmusic/ Follow STMPD RCRDS YouTube: http://www.youtube.com/c/stmpdrcrds Facebook: https://www.facebook.com/STMPDRCRDS/ Instagram: https://www.instagram.com/stmpdrcrds/ Twitter: https://twitter.com/stmpdrcrds Spotify: http://stmpd.co/ST50SPID #MartinGarrix #Martin #Garrix #Loopers #GameOver
Views: 22428351 Martin Garrix
Falling Peaks (Royalty Free Looping Game Music)
Simple song composed and used as in-level music for a game project.
Views: 9 Knut Svanfeldt
Play Dot Sound - Seamless Looping Method - Works on Music and Sound Effects for Video Games
Visit our website for more great information about Game Audio http://playdotsound.com FIRST OPTION - DUPLICATE MUSIC (1:27 in video) SECOND OPTION - MUSIC WITH TAIL (4:56 in video) THIRD OPTION - MUSIC WITHOUT TAIL (7:40 in video) LOOPING AMBIENCE AND SFX (10:06 or 12:00 in video) _______________________________________________ MUSIC LOOPING FIRST OPTION - DUPLICATE MUSIC (1:27 in video) The best option for looping your music is to duplicate the track so it repeats itself completely right after it's finished. This blends the tail of the full track with the intro of the full track naturally doing most of the work for you. Then you simply make an edit at the 2nd starting point, move the tail end of the edit to a new track, line it up with the start of the first track, find a good place to crossfade that leaves the tail in place, and record the mixed edits into one new audio track. This gives you a starting point that blends in the tail of the track with the start of the track which will perfectly loop! SECOND OPTION - MUSIC WITH TAIL (4:56 in video) This method is for when you've bounced your music with a tail out, but not using the first option I listed above. In this case, make an edit a few bars after the track starts, copy the front end of this edited starting point to a new track, line it up with the tail out of the track, then record these mixed files to a new track. This will give you the same starting point as the first option because you have blended the tail of the track with the tracks start into a new file! Now you just need to do the steps I listed above for the first option: Simply make an edit at the 2nd starting point, move the tail end of the edit to a new track, line it up with the start of the first track, find a good place to crossfade that leaves the tail in place, and record the mixed edits into one new audio track. THIRD OPTION - MUSIC WITHOUT TAIL (7:40 in video) There are times when music is delivered without a tail out. This makes it a bit harder to make a looping file because there isn't a natural tail to blend with the start of the track. However, a good workaround is to create a "fake tail out" using reverb. First, make a new track with reverb as an insert. Make a copy of the last two bars and put it on the reverb track. If the track has a good amount of reverb then try to match that reverb setting. If the track has very little reverb try using a short plate reverb. Fade out the original track at the end, and fade in the reverb track. Mess with these settings until you can hear a natural sounding tail to your original track. Once you have a good setting record the tracks into one new audio track. Now you have a file that is the same starting point as option #2 above with a natural sounding tail. So, follow the steps for the second option and you'll be all set! I've written them out below to keep it simple if you are new to this. Make an edit a few bars after the track starts, copy the front end of this edited starting point to a new track, line it up with the tail out of the track, then record these mixed files to a new track. Make an edit at the 2nd starting point, move the tail end of the edit to a new track, line it up with the start of the first track, find a good place to crossfade that leaves the tail in place, and record the edits into one new audio track. SFX LOOPING Looping Ambience and SFX (10:06 or 12:00 in video) This is a bit easier than looping music. Basically, you choose a point in the file that is the least busy section. Make an edit at that point. Then drag the "tail" end of your edit to a new track as the starting point and the "front" end of your edit point onto a new track as the new tail. By swapping the front and tail of your sound you are creating a seamless loop because the wave at the edit point is a PERFECT match :) At this point, you simply adjust how you are fading in and out your files. There are no rules on what crossfades sound best with every kind of sound, but I generally use equal power shaped fades as a starting point. Many people mention to do edits at a zero crossing point, however in stereo files this becomes nearly impossible. Also, if you follow the 4 sample fade in and 4 sample fade out rule on your final looping file you will be fine regardless of where you start your edit.
Views: 15429 Play Dot Sound
How Games Use Feedback Loops | Game Maker’s Toolkit
Playing Pyre over Christmas got me thinking about feedback loops: the reward structures in games that can reinforce or balance out winners and losers. In this episode I’ll explain what this all means, and talk about the design of Pyre’s positive and negative loops. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Solving XCOM’s Snowball Problem | Pentadact http://www.pentadact.com/2016-02-25-solving-xcoms-snowball-problem/ Git along there, little doggies | Team Fortress 2 http://www.teamfortress.com/post.php?id=1872 Find Out More Level 4.4: Feedback Loops | Canvas https://learn.canvas.net/courses/3/pages/level-4-dot-4-feedback-loops Designer's Notebook: Positive Feedback | Gamasutra https://www.gamasutra.com/view/feature/131426/designers_notebook_positive_.php [PPT] Feedback Systems and the Dramatic Structure of Competition | Mark LeBlanc http://algorithmancy.8kindsoffun.com/cgdc99.ppt Games shown in this episode (in order of appearance) Bastion (Supergiant Games, 2011) Transistor (Supergiant Games, 2014) Pyre (Supergiant Games, 2017) Call of Duty: Infinite Warfare (Infinity Ward, 2016) Call of Duty 4: Modern Warfare (Infinity Ward, 2007) Chess Ultra (Ripstone Ltd., 2017) Mario Kart 8 Deluxe (Nintendo, 2017) Tekken 7 (Bandai Namco, 2017) Splatoon (Nintendo, 2015) Forza Horizon 3 (Playground Games, 2016) Titanfall 2 (Respawn Entertainment, 2016) Team Fortress 2 (Valve Corporation, 2007) Arms (Nintendo, 2017) XCOM 2 (Firaxis, 2016) Battlefield 4 (EA DICE, 2013) SteamWorld Dig 2 (Image and Form, 2017) Final Fantasy XV (Square Enix, 2016) The Witcher 3: Wild Hunt (CD Projekt, 2015) Resident Evil 4 (Capcom Production Studio 4, 2005) NBA 2K18 (Visual Concepts, 2017) Civilization V (Firaxis Games, 2010) Dark Souls (From Software, 2011) Call of Duty: Modern Warfare 2 (Infinity Ward, 2009) Call of Duty: Black Ops (Treyarch, 2010) Devil May Cry (Capcom, 2001) Donkey Kong Country: Tropical Freeze (Retro Studios, 2014) Music used in this episode 00:00 - Surviving Exile (Pyre, Darren Korb) 00:58 - Strange Voyage (Pyre, Darren Korb) 04:05 - The Blackwagon (Pyre, Darren Korb) 06:10 - Path to Glory (Pyre, Darren Korb) 07:11 - Moon-Touched (Pyre, Darren Korb) 07:49 - Path to Glory (Pyre, Darren Korb) 08:16 - To the Stars (Pyre, Darren Korb) 10:54 - Surviving Exile (Pyre, Darren Korb) 12:25 - Surviving Exile, Acoustic (Pyre, Darren Korb) 12:47 - k. Part 2 - 01 untitled 1, animeistrash Other credits MW2 - 6 KILLS WITH ONE PREDATOR MISSILE | Volound https://www.youtube.com/watch?v=zPjlZTqdFh8 TACTICAL NUKE with AKIMBO Model 1887 - Modern Warfare 2 | TheKoreanSavage https://www.youtube.com/watch?v=lFexH5_lwg8
Views: 402320 Mark Brown
League of Legends | K/DA - POP/STARS (ft Madison Beer, (G)I-DLE, Jaira Burns)【1 HOUR】
K/DA - POP/STARS (ft Madison Beer, (G)I-DLE, Jaira Burns) | Official Music Video - League of Legends Worlds 2018 1 Hour Version! ▬▬▬▬▬▬▬▬▬▬● ► Support TheMusicHour ● Join the 1 hour army: https://www.youtube.com/channel/UCSfWboUOMc_BP6p5bJa1d_g?sub_confirmation=1 ● Twitter: https://twitter.com/TheMusicHourYT ▬▬▬▬▬▬▬▬▬▬● ► Support K/DA - "POP/STARS" Featured artists: Madison Beer, (G)I-DLE, Jaira Burns Written by: Riot Music Team and Harloe Korean translation by: Lydia Paek and Minji Kim Produced by: Riot Music Team Mixed by: Riot Music Team Mastered by: Riot Music Team Vocals performed by: Madison Beer, Miyeon of (G)I-DLE, Soyeon of (G)I-DLE, Jaira Burns Additional vocals by: Harloe Vocal production by: Riot Music Team Executive Producers: Riot Games & Justin Tranter ▬▬▬▬▬▬▬▬▬▬● ► Lyrics You know who it is Coming 'round again You want a dose of this Right now It’s K/DA uh! I'm a goddess with a blade 소리쳐봐 내 이름 잊지 못하게 Loud loud loud loud I could take it to the top 절대 멈추지 못해 내가 끝내주는 Bad gal gal gal And when I start to talk like that (like that) Oh you won’t know how to react I’m a picture perfect face With that wild in my veins You can hear it in my Growl, growl, growl, growl So keep your eyes on me now 무엇을 보든 좋아할 거야 닿을 수 없는 level 나와 대결 원한 널 확신해 We got it all in our hands now So can you handle what we’re all about We’re so tough Not scared to show you up Can you feel the rush now? Ain’t nobody bringing us down down down down down down They could try but we’re gonna wear the crown You could go another round round round round round round round Wish you luck but you’re not bringing us down We go hard Till we get it get it We go hard We so in it in it We POP/STARS Only winning winning now Ain’t nobody bringing us down down down down Hey! You ready for this? (Let's go!) See 언제든지 내 모습 magic 단 한 번에 내가 잡어 절대 기죽지 않지 uh! Pow pow 네가 뭘 알아 견딜 수 없어, 원해도. 원하는 게 얼굴에 보여 I’m trouble and you’re wanting it I’m so cold When I move that way You gonna be so blown I’m the realest in the game uh! Say I’m on fire with a blade You’re about to hear my name Ringing in your head like oh So keep your eyes on me now 무엇을 보든 좋아할 거야 We’re so tough Not scared to show you up Can you feel the rush now? Ain’t nobody bringing us down down down down down down They could try but we’re gonna wear the crown You could go another round round round round round round round Wish you luck but you’re not bringing us down We go hard Till we get it get it We go hard We so in it in it We POP/STARS Only winning winning now Ain’t nobody bringing us down down down down Oh... 난 멈추지 않아 Oh oh we go hard Oh oh we POP/STARS (stars), stars (stars) Ain’t nobody bringing us Ain’t nobody bringing us down down down down down down They could try but we’re gonna wear the crown You could go another round round round round round round round Wish you luck but you’re not bringing us down We go hard Till we get it get it We go hard We so in it in it We POP/STARS Only winning winning now Ain’t nobody bringing us down down down down ▬▬▬▬▬▬▬▬▬▬● 🔔 If you have copyright issues (including background pictures), feel free to contact me: [email protected]
Views: 767256 TheMusicHour
Music loops designed for the the game 'Make My Sound', by Elena Márquez
In 'Make My Sound', the Oriboo recognizes the players' movements and reacts to them displaying a song that matches the movement quality of the player. The aim of the game is to 'sound' like another player of the group. Any movement is allowed in this game. However, the important thing is not what you do, but HOW you do it!
Views: 18 Elena Márquez
Free Looping Game Music.mp3
I made this music sample from Fruity Loops studio. It's a piece of looping mini game music. What I'm hoping for is to see an indie made game featuring this sound clip. Please if you use this to make a game, post a link to the game in the comments below :) free download at soundcloud: https://soundcloud.com/alyx-krieger/loopgamemusic
Views: 209 Alyx Krieger
Space Cowboy (Royalty Free Looping Game Music)
Short and simple song composed and used as meny music for a game project.
Views: 76 Knut Svanfeldt
Introloop - Easily play looping music with intro section (Unity plugin)
Let's recall memorable moment from favorite games you have played. A destined fight with arch rival? Roaming overworld map for the first time? An opening stage that really hooks you that you can't put down the joystick? Wondered why they stuck so well in your memory? http://www.exceed7.com/introloop
Views: 1982 Exceed7 Experiments
Making Seamless Music Loops
Using REAPER to make seamless loops for music production, games and interactive media. This technique uses three sections of music to create a loop - the first part is repeated to allow effects to carry over to the part that will be looped, then a tail which decays to silence. The different sections are defined with a region and marker. The project is exported with regions and markers embedded, and then brought back into the project. The option to "Autocrossfade when splitting" is disabled, then run the action to "split items at media cues". the middle section of our file can then be looped using the action "sws: loop section of selected items" From here the file can be exported or glued if desired. If we only had the first play through (with no effect tails at start), and a tail, we could take the tail section, align it with the start of first playthrough on new track and have the same seamless loop. Glue or export the time selection to commit the loop as a new file. Thanks for watching! Subscribe and hit that LIKE button! Visit The REAPER Blog for many more tips, tricks and tutorials. http://reaperblog.net http://www.twitter.com/reaperblog http://www.facebook.com/thereaperblog http://www.patreon.com/thereaperblog
Views: 3701 The REAPER Blog
Game Music Loops - Royalty Free Game Music
A collection of loops designed for use in video games. 0:00 Pentatonic Game Music: https://www.pond5.com/stock-music/52351456 1:05 Alien Atmosphere: https://www.pond5.com/stock-music/53002000 3:47 The Sewers: https://www.pond5.com/stock-music/52299354 5:50 Alleyway: https://www.pond5.com/stock-music/52308263 7:28 Ambient Game Music: https://www.pond5.com/stock-music/53587393 9:55 Crystal Palace: https://www.pond5.com/stock-music/53285271 12:10 Celestial Realm: https://www.pond5.com/stock-music/52455882 14:18 Fun Electro Pop: https://www.pond5.com/stock-music/52325985 16:29 Djembe Groove: https://www.pond5.com/stock-music/53859738 18:40 African Hand Drum: https://www.pond5.com/stock-music/54053050 19:44 Dark Background: https://www.pond5.com/stock-music/53892648 Tracks by Sound Phenomenon: http://audiojungle.net/user/Tyler_River/portfolio?ref=Tyler_River http://www.pond5.com/artist/SoundPhenomenon http://www.soundphenomenonstudios.com/
Views: 3364 Sound Phenomenon
Chris Isaak - Wicked Game (Electric Violin, live looping cover) Sebastián de la Riva
Micro Korg, Boss RC-50, Kaoss Pad, Electric Violin http://www.facebook.com/Sebstian.delaRiva Love this song, I was rehearsing and started jamming to this song, so I decided to uploaded because it's a very cool song, although I made some mistakes, but it was fun to play.
Views: 22289 Sebastián de la Riva
006 - Unity Game - Adding music and looping
-- For any questions or requests, feel free to comment! -- Episode 1 - http://youtu.be/WFdp4053Gos -- http://unity3d.com/unity/download/ -- Download Unity3D here free Music sites: http://www.soundjay.com/free-music.html http://www.smartsound.com/
Views: 10747 Createathing
Sonic CD Music - Beta Unusued Music Loops
This is a video showing the Unusued SNCBNK Loop files for the music of each stages, found in the beta of the game. Those samples were originally found by member Iceknight of Sonic Retro forums.
Views: 29211 Ferr986
Looping melody
Views: 10 Michael Silva
Ambush - Interactive Music Loops
www.eirikjohansenmusic.com Ambush is a seamlessly looping and interactive piece of music. It contains four parts that can be used for different moods in your game or as independent pieces for different parts of different levels. Soundcloud Playlist: https://soundcloud.com/eirikj/sets/hybrid-warfare-interactive
Views: 234 Eirik Johansen
Musical Building Blocks: Wwise Layered Loops
This lesson gets into some of the more challenging ideas and techniques presented in "Composing Music for Games" by Chance Thomas. A Layered Loop Building Block is made of individual musical loops, each composed to repeat indefinitely. In Wwise these loops are layered on separate tracks within the same Music Object. When states change within the game world, individual tracks are mixed in real time, creating a version of the game music that is appropriate to what a player is currently doing. Watch this video to learn how to create a Layered Loop in Wwise with three different intensity levels. Download Wwise tutorial audio files: http://www.indiana.edu/~audioweb/gqaudio/downloads/Thomas-CM4G-Wwavs.zip Download Wwise: https://www.audiokinetic.com/download/?id=2014.1.2_5195 Download complete Wwise tutorial project: http://www.indiana.edu/~audioweb/gqaudio/downloads/step-by-step-01.zip Wwise Documentation: https://www.audiokinetic.com/library/2015.1.4_5497/?source=Help&id=id1806164 Official Wwise Video Tutorials: https://www.audiokinetic.com/resources/videos/ Get "Composing Music for Games" by Chance Thomas http://www.chancethomas.com/textbook.html http://www.amazon.com/Composing-Music-Games-Technology-Business/dp/1138021415
Views: 170 GQ Audio
Amateur Fruity Loops music for a computer game.
This music was created by me in Fruity Loops for a computer game
Views: 705 kkate27
RPG Maker MV Looping BGM Tutorial
If you are writing music for RPG Maker, here is tutorial on how to get it to loop perfectly. If you looping already existing music, check out this tutorial instead https://www.youtube.com/watch?v=2dHo2kBkC6Y
Views: 818 Garrett McPherson
Looping Music (made based off a game)
Yes. I made this on LMMS, i got the idea from a game or something. I dont really remember. This is looped the ENTIRE video so watch the whole thing if you want. Like, Subscribe, and Thanks For Watching.
Views: 35 PixelWolf
Core loops - Simple Game Design
Hey everyone! In this video I discuss core loops and how they may help you come up with new ideas whilst designing games! I called this simple game design as I hope to take game design concepts and explain them in a very easy to understand way. I hope you enjoy the video! Mark Cerny method video: https://www.youtube.com/watch?v=QOAW9ioWAvE Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/ Gameplay footage: SuperHot - Recorded Games - Free To Use Gameplay -https://www.youtube.com/watch?v=1XZ5TwfvPYA&t=21s Diablo 3 - Free To Use Toxic Gameplays - https://www.youtube.com/watch?v=1WAeT3WJF4s&t=370s RocketLeague - No Copyright Gameplay - https://www.youtube.com/watch?v=CwpAZApK81A&t=6s Music: Raymond A.F. Cripps - Moonrise https://soundcloud.com/raymondafcripps/moonrise
Views: 41288 Matthew Palaje
Fruity Loops and Unity3d  - Beginner's guide to making music for your games
In this video Rob (sound director) and Nate (technical director) of BunnyGun team up to bring you practical beginner's video for creating music for your Unity3d game using Fruity Loops (FL Studio). The video covers from scratch installing FL studio, a basic overview of the software, constructing a simple track, and then importing and looping it in Unity3d. This video uses the Free version of FL studio, so you don't have to pay for any software to follow along.
Views: 396 BunnyGun Games
Sample Genesis - Sample Kit (Video Game Inspired Samples and Loops)
Get the Sample Genesis (sample kit) here ➡️http://bit.ly/samplegenesiskit This is a video review and demonstration of what's included in the Sample Genesis sample kit. NEW KIT: Sample Genesis (Video Game Inspired Sample Loops and Midi Loops) For all my Nostalgic Retro Video Game inspired Beatmakers out there, I have something you. I present to you my new MIDI Sample Kit with The Innovator called Sample Genesis. The kit includes 25 Sample Loops in WAV format inspired by Classic Video Gaming Consoles such as the Nintendo, Super Ninteando, Sega Genesis, Game Boy, and Commodore 64. For your convenience we have also taken the liberty of labeling all the loops with the BPM and the Key as well. No matter what DAW you choose this kit is compatible and can also help you apply a little music theory to your own productions. The pack itself comes in two versions. One with the Samples themselves and an extended version that includes MIDI as well as Stems. Not feeling the sounds? Take the MIDI and create your own arrangement and feel. Just got Samples themselves? Feel free to halftime, chop, and remix it to your liking. With over 130 Audio and Midi Files (Extended Version), there are endless creative opportunities. If you’re looking for instant inspiration or just that classic video game vibe from the past for your next Top 40 hit, look no further than my new kit, Sample Genesis. Dat Way! Sample Genesis Details (Available in 2 Versions) 1) Standard Edition - Includes 25 audio loops + 25 midi loops 2) Deluxe Edition (with stems) - Includes 136 audio loops +136 midi loops. Sample Genesis (Standard Version) *Instant download *25 original video game inspired compositions *25 audio loops *25 original midi chord progressions (individual midi loop for each composition) *Each midi loop matches it’s audio counterpart perfectly, allowing you to add to or totally replace each loop using your own VST‘s or hardware instruments instantly *Each audio loop is labeled with the BPM *Each audio loop is labeled with the key and scale that it is in every audio loop was professionally mixed and mastered by a certified mixing engineer *Compatible with all DAWs (Ableton, FL Studio, Logic, Reason, and more) *Compatible with all Hardware and Software Samplers (Maschine, MPC, etc) *All audio loops are in WAV Format Sample Genesis (Deluxe Version) *Instant download *25 original video game inspired compositions *136 audio loops (individual loop for every layer in every composition) *136 original midi loops (individual midi loop for every instrument in each composition) *each midi loop matches it’s audio counterpart perfectly, allowing you to add to or totally replace each loop using your own VST‘s or hardware instruments instantly *Each audio loop is labeled with the BPM *Each audio loop is labeled with the key and scale that it is in every audio loop was professionally mixed and mastered by a certified mixing engineer *Compatible with all DAWs (Ableton, FL Studio, Logic, Reason, and more) *Compatible with all Hardware and Software Samplers (Maschine, MPC, etc) *All audio loops are in WAV Format A collaboration with Mitchell "The Innovator" Tillotson, Producer Mitchell “The Innovator” Tillotson is a Music Producer, Musician, Songwriter, and Sound Designer hailing from the greater Baltimore area. Growing up as a Military Brat in the early 90’s and 2000’s and listening to producers like Teddy Riley, Rodney Jerkins, The Neptunes, and Timbaland, he fell in love with music at an early age. The recent Fullsail Music Production Grad and Navy Veteran grew up deejaying the local scenes in the Baltimore/DC areas and is now starting to take the music world by storm. Follow @iamtheinnovator on Twitter. This overview was done by Eric Michael of Realistic Productions.
Views: 2491 SoundOracle
Fruity loops Trance and Gaming music
I made this yesterday,I think there a few points i need to fix on this music be free to critisize me of what i need to work on thx :D
Views: 155 craigniceboy2008
Game of Thrones - Violin Looping
Had a crack at looping the Game of Throne theme.
Views: 1305 Richard Jones
Copyright-free Looping Game Soundtrack - Final World
This is a short, looping song, fit for a video game soundtrack. Could be a final level or something along those lines. If you want to use this, feel free. Just tell me in the comments section. You don't need to wait for me to reply, I just would like to know what it's being used for. Also, CREDIT ME in whatever it is. This was originally commissioned, but since the people who commissioned it now have NO PROGRAMMERS, I put it up. If you would like me to take it down, (You Know Who You Are), talk to me. And yes, I did end up winning the fight. Made using Garageband. Subscribe! https://www.youtube.com/channel/UCaortKkmoUYjRx-oIDEBR9g?sub_confirmation=1 Gaming Channel: https://www.youtube.com/user/thesecuritycamel?sub_confirmation=1
Views: 528 4-Piano Orchestra
Pro Tools | Sound Design Tutorial: Creating Ambient Loops | Pyramind
More FREE video tutorials here: http://bit.ly/PyramindBlog Pyramind Instructor // Sound Designer Jeff Schmidt shows you an easy workflow to loop your ambiances seamlessly in any DAW with this technique. Pyramind Training: Music and Sound For Picture & Video Games Programs.
Views: 18781 Pyramind
Music For Videogames 16-Bit LOOPS
This is an album containing 20 tracks in LOOP format and are designed to serve as background music to video games retro style. The video contains only 3 tracks for example. https://play.spotify.com/artist/2dFIJwcBk5AJeRnncxgpUX Se trata de un álbum que contiene 20 pistas en formato LOOP y que han sido diseñadas para servir como música de fondo a videojuegos de estilo retro. El vídeo contiene sólo 3 pistas a modo de ejemplo. https://play.google.com/store/music/album/Make_a_Game_Music_for_VIDEOGAMES_16_Bit_Loops?id=Bs4mmfbkqden6wkqydxueuuxc44
Game Music Loops #music
-- Watch live at http://www.twitch.tv/curtisschweitzer
Views: 168 Curtis Schweitzer

Maybe as it is not a FPS, but a MOBA.

For example in Pubg, the gameplay is sort of slow in comparison to its two concurrents, therefore if the looting process is adaptive he needs to be also slow to be prosperous. A game like PUBG ought to be handled with care. With esports like League of Legends, you will not ever miss an essential play by your favourite player. For competitive play its important to draw players in with more than simply bragging rights. Therefore, merely a mid-range smartphone that players may have the game perfectly. Finding matches Its so simple to obtain a match. What a very good match resembles A fantastic match is dependent on your definition of good. Losing a match in the very first couple minutes isnt so bad once youre in a position to rapidly hop into another. Ultimately, both teams can be happy with the trade. My team and I can truly feel the growth to initiate a new battle immediately. You will end up dying frequently early on, but nevertheless, it is sometimes a rewarding and entertaining experience when the curve is overcome. Being one is a rather strange experience. You quit running and attempt to catch some breath. Breath of the Wilds wide-open concept provides the player a true sense of embarking on their very own adventure. There are several mixed feeling on the idea due to numerous bugs and problems in the game itself. You might encounter trouble early on and need to hunker down, or so the game becomes a rescue mission. Over all it is nothing but a lousy situation for those developers, players, and viewers. Yes, it is an ideal evolution for the collection. The games concept is quite straightforward, choose where to drop on earth, locate a weapon, attempt to survive for as long as possible, and in the long run youre going to be greeted by means of a Winner winner, Chicken Dinner! Nearly each aspect of gameplay was tweaked. Getting the Best Pubg Best Guns

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