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There are newer, better methods than shown in this video, it has been kept for archival purposes.
CLICK ON [SHOW MORE] FOR LINKS and info
The goal of this video is to reduce Skyrim Crashes (CTDs) via tools and tweaks that optimize memory management.
THE MOST COMMON PROBLEM PEOPLE ENCOUNTER:
They overwrite the D3D9.DLL from ENB with the ICBINENB file THEN change the name, that will cause the program to crash.
It's user error.
You need to change the name INSIDE the zip, THEN extract the changed name. If the program you are using is unable to change the name inside the zip, then extract it somewhere else, change the name, THEN copy it in.
Skyrim Memory Editor ► http://www.nexusmods.com/skyrim/mods/50305/
(1) Use the newer version of SKSE
(2) It is properly up to date
(3) You've properly modified your INI file to include a memory update
then this patch will do NOTHING, but will NOT conflict with it. It's simply the easiest way to make sure everyone gets the fix. The less ini editing people have to do, the better.
A lot of information is circulating that SSME is "outdated", this is due to a SKSE tweak mentioned above. Using the word outdated creates the mental illusion that SSME is in some way ineffective, that notion is in fact wrong -- any assertions to that are outright misinformation.
Both will work to keep your Skyrim stable and there is nothing stopping someone whom wants to perform the INI tweak to do so, the functionality is now fully a part of SKSE, however just having SKSE does not instantly turn the tweak on. I recommend checking out the S.T.E.P. Project for more information on that, if you are so inclined. Stability wise however, SSME is solid, with or without SKSE -- as mentioned above though, SKSE will win between the two if both tweaks are done.
So, if both achieve the same thing, why would I recommend SSME and not the SKSE tweak? Simple.
No, really, "SIMPLE" is why, install it and you are done. No tweaking, no fuss, unpack SSME into your Skyrim folder and FORGET ABOUT IT! It's done!
People will cite problems SSME has with other mods, but the reality is that anything that causes SSME an issue will do the same to SKSE, that is because they are doing the exact same thing.
Certain ENB Presets may cause problems with either SSME or SKSE's tweak as well, if they do, go into the enb's ini and set the memory64 hack to false.
Any modified DLL files for Skyrim such as cracks, or "community patches", or memory expanders will most likely conflict with either SSME or SKSE's tweak in unpredictable ways.
ENB For Skyrim ► http://enbdev.com/download_mod_tesskyrim.html
EVEN IF YOU DON'T WANT TO USE AN ENB, YOU NEED THIS. This will optimize your video ram for Skyrim, please follow the instructions in the video.
If you DO NOT intend on installing any ENB Preset or I Can't Believe it's not ENB, then go ahead and set
I Can't Believe it's not ENB 3 ► http://www.nexusmods.com/skyrim/mods/...
This extra step is for people who want Skyrim to look pretty at next to no cost to performance. Follow the instructions in the video and make sure to set
as well as the proxy settings explained in the video.
The Mod Organizer Tutorial ►https://www.youtube.com/watch?v=lQEeOmzw-2Q
Mod Organizer is better NMM for several reasons, NMM is better than manual installs, NEVER manual install when you can avoid it.
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